Autor Wątek: Yun Seong - framedata  (Przeczytany 1351 razy)

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Yun Seong - framedata
« dnia: Marzec 07, 2010, 15:17:25 »
Attack Speed

i12 K
i13 FC A
i14 A / 2A / BT K
i15 2K / 4K / WS B / FC K / BT 2A
i16 B / 3K / FC B / BT A
i17 A_B+G / 2B / 6K / 1K / 11K / WS K / BT 2B
i18 66K / 33_99K / 44K / 4B+K / BT B
i19 3A / 33_99A / 4B / 6A+B {GI 1} / BT A_B+G / BT 2K
i20 6A / 66A / 3B / 236K / A+B
i21 22_88A / WS A / 6A+B {GI 2}
i22 4A / 6B / 8K / 6A+B
i23 1A / 44A / 8B
i24 A+K
i25 8A / 1B / 66B
i27 33_99B / 22_88B
i28 11_77A
i29 44B / 66A+B
i30 11_77B / 9B+K
i31 22_88K
i33 2B+K
i34 WL~G
i36 B+K~CR B
i38 6kgK
i39 B+K~CR K / B+K~CR 2K / B+K~CR 8K / WL~K
i44 B+K~CR A+B / B+K~CR A+K
i47 B+K~CR A
i50 B+K~G
i62 B+K~G~K

---
i23~i24 44A

i43~i44 B+K~CR A+K

i25~i26 8A

i23~i24 8B


Frame Data

A
B -5
H -2
C +0

A,A
B -9~-8
H +2~3

6A
B -14~-13
H (-1~0)
C x
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.


6[A]
~CR

3A
B -15~-14
H -2~-1
C +1~2

2A
~FC
B -6
H +4
C +8

1A
~FC
B -17~-16
H -5~-4
C x

4A
B -12
H -1!

7_8_9A
B -9~-7
H +3~5!

---
66A
B -16~-14
H x

33_99A
B -25~-24
H x

33_99A*K
B -19~-18
H x

22_88A
B -16~-15
H -5~-4
C -1~0

22_88A,B~G
B -38~-37
H -27~-26
C -23~-22

22_88A,B
B -18~-17
H x

11_77A
B -11~-10*
H -2~-1*
C +0~1*

44A
B -14~-13
H -8~-7
C (+2~3)
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.


---
B
B -7
H -2
C +2

B,B
B -9~-8
H -2~-1

6B
B -12~-10
H -2~0
C +1~3

6[B]
~CR

6B,B
B +1~2*
H x

3B
B -14
H +1
C x

2B
~FC
B -14~-13
H -4~-3
D -4~-3*

2B,K
~CR

1B
~FC
B -17~-16*
H -5~-4
C +3~4

4B
B -17~-16
H -5~-4

4B*K
B -17
H -4

7_8_9B
B -7~-6
H +2~3
D +3*

---
66B
B -16~-14*
H x

33_99B
B -17~-15
H x

33_99[B]
~CR

22_88B
B -19~-18
H x
C x

11_77B
B -22~-20*
H x

44B
B -18~-17
H (+0~1*)
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.

---
K
B -6
H -3
C +3

K,K
B -10
H +0

K,K,B
B -18*
H -4
C x

6K
B -14
H -7

6K*K
B -11*
H +4*

6kg*K
B -4*
H +1*

3K
B -15
H -5
C +1

3[K]
~CR

2K
~FC
B -14*
H -4
C +2

1K
B -21*
H -15
C -9

1KkG
~CR

1K,K
B -13
H x
C x

1K,2K
B -17~-16*
H -4~-3
C x

4K
B -9
H -3
C +1

7_8_9K
B -11
H x

7_8_9K,{K}
B -31
H x
3rd kick impacts at i16, restricting punishment.

7_8_9K,K
B -21
H -13

7_8_9K,K,K
B -8~-7*
H x

7_8_9K:K:K:K
B -7~-6*
H x

---
66K
B -13~-12*
H x

33_99K
B -18
H -5
C x

33_99[K]
~CR

22_88K
B1 -1
B2 +1
H x

11_77K
B -18*
H x

44K
B -17
H x

---
A+B
~FC
B -25~-24
H x

A+B~B~B
B -5
H x

6A+B
B -10
H +0
C x

66A+B
B -18~-17*
H x

---
4B+K
B -10~-8
H (+3~5)
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.

2B+K
B -6~-5*
H +1~2*
C +6~7*

66B+K
(~BT)
B -5~-3*
R +1~3*
H x

44B+K
B x
H x

44[B+K]
B +1~3
H (+3~5)
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.

---
A+K
~FC
B -8~-7*
H x

---
WS A
B -9~-8
H +0~1
C x

WS [A]
~CR

WS A,K
B -12
H -4

WS A,K*K
B -17~-16*
H x

FC A
~FC
B -6
H +4
C +8

WS B
B -5
H +5

FC B
~FC
B -9~-8
H -1~0
D -1~0*

WS K
B -14~-13
H x
C x

FC K
~FC
B -14*
H -4
C +2

---
BT A
B -2~-1
H +8~9

BT 2A
~FC
B -6
H +4

BT B
B -6
H +4

BT 2B
~FC
B -8~-7
H +0~1

BT K
B -2
H +6

BT 2K
~FC
B -19*
H x

BT B+K
B +4~6
H (+5~7)
Data for fastest stun break. Add around 5 frames for a more realistic number in vs. play.

---
CR A
~CR

CR B
B -11~-10
H -5~-4
C x

CR K
~CR

CR K:G
~CR

CR 2K
B -23~-22*
H -15~-14

CR 2K,K
~CR

CR 8K
B -21
H x

CR 5~K
~CR

CR A+B
B -16~-14*
H x

CR [A+B]
B -11~-9*
H x

CR B+K
B +16
H x

CR A+K
~CR
« Ostatnia zmiana: Marzec 07, 2010, 15:31:54 wysłana przez Di »
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