info z bloga
C.Viper:
? Adjusts to some moves, like Burning Kick, where you now have less frame advantage when blocked. You'll probably have disadvantage on block.
? Tweaked Crouching Medium Punch as well, buffed 'hit priority' (I think they mean by more range or hit box or something like that), so it'll be more useful as a poke.
Rufus:
? Messiah Kick damage nerfed, but no other changes to the move itself.
? Adjusted moves that were advantageous just by using it, and the ones that were too strong.
? His Ultra 2 will be strong in terms of chip (block) damage.
El Fuerte:
? Guacamole Slew (Air Grab) damage buffed.
? RSF is likely left as it is (I hate when they don't say it directly, but instead twist some words and stuff, you know?).
? The sliding part of his Ultra 2 has projectile invincibility.
? They said they buffed his properties that were too weak, and also buffed moves that did almost no damage to opponents.
Abel:
? Falling Sky is easier to throw now.
? Buffed his sweep. They said the move will now hit where it missed by a tiny bit in vanilla Street Fighter 4.
? Faster Far Standing Light Punch. They also mention that Abel is a character whose normals are strengthened overall.
? He can CANCEL his Ultra 2. They specifically said he can just not perform the move when the player knows it'll not hit the opponent.
Seth:
? His Teleport has more recovery frames.
? Nerfed his Jumping Hard Punch, both straight up and jump back, in terms of 'hit priority'.
? His Ultra 2's main uses are anti air, chip damage and for combos.
Akuma:
? Adjusted/Nerfed his Demon Flip roll LP+LK follow-up, because it was advantageous both on block and whiff (I believe that this is actually a typo, and that they meant Demon Palm, because this doesn't make sense to me at all).
? Adjusted stun points caused by his moves. In easy and strong links, he'll do lower stun points, but if he does a hard combo he'll inflict more stun points compared to vanilla.
Gouken:
? Tweaked his Counter Attack (Kongo), so it'll be easier to perform, but it'll less likely come out by mistake.
? His Overhead is faster (isn't everyone's?) and some normals have faster start-up as well.
? Hurricane Kick's hitbox has been adjusted, so it'll be easier to hit.
? Ultra 2 does ?% stun on guard, and does more damage when charged.
About CPU Bosses:
? Boss mode Seth, Akuma, and Gouken will have completely different frame numbers of their moves compared to their playable counterparts.
? But they'll be easier in the easiest settings.
Next update will be on April 20th, discussing Cammy, Fei, Sakura, Rose, Gen, and Dan.
Sorry, że nie news ostatnio czasu nie mam za bardzo