Attack Speed
i13 236~GS A {GI 1}
i14 K / 6K
i15 ag:A / 6A / 3K / 1K / WS K / FC K / FCC K
i16 aB / 66K / 33_99K / WS B / BT K / BT B+K
i17 A_B+G / A / agA / 4K / FC A
i19 bA / 11_77K / A+K / BT A_B+G / BT 2K
i20 FC 3B / iWS K / BT A
i21 2K / iWS B / BT 2A
i22 6B / 33_99B / 2A+B / FC 1_2B / FC A_B+G / 236~GS A {GI 2}
i23 3A / B / 3B / 2B / 8K / WS A / 236~GS A
i24 B+K~NSS K
i25 2A / 66B+K / iFC 3B / BT 2B
i26 8A / 22_88A / 11_77A / BT B
i27 iFC A_B+G
i28 66A / 33_99A / 11_77B / B+K~NSS 236~GS A{GI 1} / iWS A
i29 1A / 4A / 1B / 236~GS K
i30 44K / B+K~b:A
i31 B+K~bA
i32 66B / 3A+B / 236~GS B
i33 22_88B / WL~G
i34 8B / B+K~NSS A+B
i35 44B
i36 4[K] / A+B
i37 B+K~NSS 236~GS A{GI 2}
i38 4B / B+K~NSS 236~GS A
i39 66A+B / B+K~NSS A
i40 2B+K
i41 WL~K
i42 B+K~NSS B / B+K~NSS 236~GS K
i43 236~GS A+B
i47 B+K~NSS 236~GS B
i49 1[A]
i57 B+K~NSS 236~GS A+B
i66 4A+B
---
K (i13)~i14 ? some rare situations where it trades whereas 6K doesn?t. Those moves are 99% the same speed and both trade in the same situation, but there are exceptions where only K does (against particular slow moves).
2A+B (i20)~i21~(i22) ? depending on how close the enemy gets, speed varies. I.e. against advancing moves (enemy hit box close), it can be i20, against keep-out moves, it?s i22. Often enough, it?s i21.
WS A (i22)~i23 ? faster against some move types.
B+K~NSS B i41~42 ? fairly unreliable impact frame.
1[A] i49~i50 ? depending on what move it goes against.
NSS A - avoids a number of linear attacks before and during impact frame.
Frame Data
A
B -7~-5
H -3~-1
C +0~2
[A]
~NSS
A,A
B -14~-13
H -4~-3
Close impact only near wall or after 1st hit whiffs (crouch~block).
A,A*B
B -18~-17*
H x
A,2A
B -16~-15*
H x
Close impact only near wall or after 1st hit whiffs (crouch~block).
A,2A,A
B -18~-17*
H x
aB
B -3
H +9
C +11
[aB]
~NSS
agA
B +0~2
H x
ag:A
B +8~10
H x
6A
B -17~-14
H -8~--5
C x
Earliest impact only at point blank or against wall.
3A
B -23~-22
H -8~-7
C x
3A,A
B -22~-21
H x
3A,2A
B -18~-17*
H x
3A,2A6
~GS
2A
~FC
B -18*
H -2
1A
B -21~-18*
H x
1A6
~GS
1[A]
B +3~6
H x
1[A]6
~GS
1aK
B +1
H x
1[a]K
B +1
H x
4A
B +3~4
H x
7A
B -12~-11
H +2~3!
8_9A
B -12~-11
H x
---
66A
B -3~-1
H x
33_99A
B -5~-3
H x
22_88A
B -16~-14
H +0~2
22_88A,B
B -17~-16*
H x
44A
11_77A
B -14~-12
H x
---
B
B -7~-6
H -2~-1
C +0~1
B,B
B -16
H -3
B,B,B
B -26~-24*
H x
bA
B -21~-20
H x
bA6
~GS
6B
B -28~-26
H -17~-15
6B:B
B -21~-19
H x
SC
B -5~-3
3B
B1 -14*
B2 -14*
H1 x
H2 +0
C1 x
C2 +0
SC
B +0
3[B]
~NSS
2B
~FC
B -8
H +0
D +0*
1B
B -8~-7*
H +5~6
C +9~10
1[B]
~NSS
4B
B -4~-2
H x
7B
B -5~-4*
H +1~2*
8_9B
B -5~-4*
H x
---
66B
B -4
H x
SC
B +4
33_99B
B -25~-24
H x
C x
33_99B6
~GS
22_88B
~FC
B -21~-20*
H x
11_77B
B -17~-16*
H -3~-2
C x
44B
~FC
B -16~-15*
H x
44B,B
B -22~-21
H x
44B,[B]
~NSS
---
K
B -8
H +2
6K
B -11
H -3
C x
3K
B -9
H +0
D +0*
3[K]
B -4
H x
2K
B -12~-11*
H -7~-6
2[K]
B x
H x
1K
~FC
B -14*
H -4
C +2
4K
B -16
H -5
C -2
4K*K
B -4
H x
C x
4[K]
B -16
H -5
4[K]*K
B -4
H x
C x
4[K]B
B -28~-26
H -17~-15
4[K]B:B
B -21~-19
H x
SC
B -5~-3
7_8_9K
B -9~-8
H1 +5~6
H2 +8
H3 +10
Late impact only occurs at far / max range and never on block.
---
66K
33_99K
B -13
H -5
C +2
66K6
~GS
22_88K
B -10*
H x
22_88K6
~GS
11_77K
B -5~-4
H +4~5
C x
44K
~BT/FC
B -12~-10/-17~-15
H x
Delay concerns attacks only. Safe on block. Just frame timing when fully grounded gives BT +4~6.
---
A+B
B -23
H x
3A+B
B -18~-17*
H x
2A+B
B -18*
H x
4A+B
B x
H x
66A+B
~FC
B -16~-15
H x
---
A+K
B -20
H x
---
2B+K
~FC
B +3*
H x
66B+K
~FC
B -4~-3*
H x
---
WS A
B -14~-12
H -3~-1
WS A,A6
~GS
WS A,A
B -23~-22
H x
FC A
~FC
B -18~-17*
H -8~-7
C -3~-2
WS B
B -20~-19
H x
C x
SC
H x
WS [B]
~NSS
FC 3B
B -20~-18
H1 x
H2 -9
FC B
~FC
B -8
H +0
D +0*
WS K
B -6~-5
H +4~5
FC K
~FC
B -14*
H -4
C +2
FC A_B+G
~FC
B -18*
H x
---
BT A
B -2
H +8
BT 2A
~FC
B -6
H +4
BT B
B -6
H +4
D +4*
BT 2B
~FC
B -8
H +0
D +0*
BT K
B -4
H +4
BT 2K
~FC
B -20*
H x
BT B+K
B -14
H x
---
GS A
B -17~-16
H +7~8!
C +18
GS B
B -22~-21
H x
C x
GS B6
~GS
GS [B]
~NSS
GS K
B -42
H -29
GS K,K
B -11
H x
GS A+B
B -22
H x
---
NSS A
B -13~-11
H +1~3
NSS [A]
~NSS
NSS B
B -20~-19*
H -4~-3
C x
NSS bA
B -18
H x
SC
B +6
NSS b:A
B -18
H x
SC
B +6
NSS K
B -18~-17
H x
C x
NSS A+B
B -17~-16
H x
SC
B +0~1
---
Noteworthy:
ag:A +8~10 on block
JF timing off 44K makes it +4~6 in backturned
BT B+K a lot safer than A+K
1aK +1 on block
aB solid data (-3/+9/+11)
GS K -42! on block
---
fastest crouch cancel = +1 frame
fastest iWS = +5 frames
---
1[B]~NSS b:A natural combo
NSS [A]~NSS b:A natural combo except at point blank range
autor: Tharon_Mortis